Representing Fieldwork and Articulating Requirements through VR
James Pycock, Kevin Palfreyman, Jen Allanson, Graham Button
Virtual Reality has attracted much attention in CSCW as a means for providing 'Collaborative Virtual
Environments'. In this paper an alternative use is made of VR for CSCW. Our work focuses not upon VR as an
actual interface to CSCW systems but as a means for providing a rich environment in which to, firstly,
represent the results of ethnographic study and, secondly, to explore requirements for a collaborative system
by envisioning new work arrangements. We report on our use of VR in this way and what it offers for supporting
the transition between ethnographic fieldwork and system design. We also report on the transition from a 3D
envisionment to designing a 2D system intended for real world use.
Proc. CSCW '98, Computer Supported Cooperative Work, 14-18 November 1998, Seattle, Washington, U.S.A., pp 383-392.
Computer Supported Cooperative Work,
14-18 November 1998,
Seattle, Washington, U. S. A.,
EPC-1998-103.pdf (172.07 kB)
EPC-1998-103.ps (12.76 MB)